Predecessor Release Date, Rumors & What We Know So Far
Do you remember Epic Games’ Multiplayer Online Battle Game (MOBA) called Paragon? No? I’d almost forgotten about it too. But despite being somewhat forgettable now, at the time there was quite a bit of disappointment when the free-to-play game was shut down back in 2018.
Predecessor is essentially Paragon 2.0, and is a third-person MOBA described by many as a lovechild of League of Legends and Overwatch.
When Paragon was shelved, Epic Games’ allowed developers access to all its assets. Omeda Studios then raised $2.2m to build on these assets and create Predecessor — and lots of people are excited about it.
Here’s everything we know about the Predecessor release date, Predecessor beta and more.
Stress Test Weekend
The Predecessor stress test, or at least one of them, took place between July 30th-August 1st 2021. The stress test was invite only, though you can request an invitation to these tests via Steam or via PlayPred.com.
I was fortunate enough to get an invite to this test and what happened in it was interesting to say the least.
Stress tests like these primarily exist to test servers in order to see how they cope with increased quantities of players that play on various qualities of internet connections in different parts of the world.
Small bugs can also be ironed out in these early stages before they ever see the light of a public release.
Unfortunately, I didn’t actually manage to play the Predecessor game. The servers did not cope too well with the volume of players that they had flooding in, and this inevitably took the servers — and then the whole stress test — down.
What’s important to remember here is this isn’t early access, or an Alpha or a Beta, it was a stress test. It might have failed, but sometimes these failures are needed so developers know what’s needed for when the game comes out for real.
There is no confirmed or rumored Predecessor game release date at this stage. All we know so far with regards to the Predecessor release date is that we should expect to see an early access version in late 2021 and a finished game at some point in 2022.
We’ll do our best to update this article when confirmed information becomes available.
Everything We Know About the Game So Far
Like Valorant, CS:GO, Overwatch and more, Predecessor will be a 5v5 multiplayer game. We also know it will be played out on a traditional 3-lane map, which is a staple design choice for high quality maps in most multiplayer games.
Again like Valorant and Overwatch, each player on the team must select a unique hero before each game starts. You can’t have more than one of each hero on a team. Each hero will have unique special abilities that can be harnessed to benefit the greater good of the team, and players will need to communicate effectively in order to reap the rewards of each individual character’s special skills.
The unique aspect of Predecessor is the fact it’s a MOBA, not an FPS.
This puts it alongside eSports giants like League of Legends and Dota 2, rather than the tactical shooters that we previously mentioned.
However, Predecessor is a true third-person game, unlike League of Legends and Dota that are ‘third person isometric’ — or basically played via an overhead camera — meaning the mechanics of this game will be quite unique and you’ll really feel like you’re in the heart of the action.
Perhaps unsurprising given this was formerly an Epic Games project, but Predecessor is made with Epic’s Unreal Engine.