Fl0m is not only entertaining and highly skilled, but he’s also educational and easy to listen to. It’s easy to see why the CSGO community loves him.
Fl0m has always been interested in teaching and sharing with his community. Now it’s our turn to share more about him and how his mind works in CSGO.
In this article, I’ve compiled Fl0m CSGO sensitivity & settings.
If you’re a newcomer to the game, you may consider this as a starting point. If you’re looking to improve your gameplay, you won’t go too far wrong by copying Fl0m’s settings and sensitivity choices.
Mouse Settings
Settings Name | Fl0m‘s Mouse Settings |
DPI | 800 |
Sensitivity | 1.5 |
eDPI | 1200 |
Zoom Sensitivity | 1.00 |
Hz | 1000 |
Windows Sensitivity | 6 |
Raw Input | 1 |
Mouse Acceleration | 0 |
Crosshair
Settings Name | Fl0m‘s Crosshair |
Drawoutline | 0 |
Alpha | 255 |
Color | 4 |
Blue | 255 |
Green | 255 |
Red | 255 |
Dot | 0 |
Gap | 0 |
Size | 4 |
Style | 4 |
Thickness | 1 |
Sniper Width | 1 |
Fl0m mentioned that he likes changing his crosshair settings from time to time, so I can’t promise that this will also be the same crosshair that he uses when you watch him streaming a few weeks from now. However, he does tend to gravitate towards similar settings, particularly the cyan color.
Fl0m also mentioned that he likes using the static default crosshair. You can enable this style by going to the console and typing the command “cl_crosshairstyle 1”.
Game Settings
Settings Name | Fl0m’s Game Settings |
Enable Game Instructor Messages | No |
Max Acceptable Matchmaking Ping | 270 |
Max Acceptable Game Traffic Bandwidth | Unrestricted |
Community Notification Location | Top Left |
Enable Developer Console | Yes |
Friendly Fire Reticle Warning | Only on default crosshair |
HUD Scale | 0.85 |
HUD Color | Purple |
HUD Background Alpha | 0.50 |
Health / Ammo Style | Default |
Video Settings
Settings Name | Fl0m‘s Video Settings |
Color Mode | Computer Monitor |
Brightness | 80% |
Aspect Ratio | Widescreen 16:9 |
Resolution | 1920×1080 |
Display Mode | Fullscreen |
Laptop Power Savings | Disabled |
Global Shadow Quality | High |
Model / Texture Detail | Low |
Effect Detail | High |
Shader Detail | High |
Multicore Rendering | Enabled |
Multisampling Anti-Aliasing Mode | None |
FXAA Anti-Aliasing | Disabled |
Texture Filtering Mode | Bilinear |
Wait for Vertical Sync | Disabled |
Motion Blur | Disabled |
Triple-Motion Mode | Disabled |
For Color Mode, there are two options which are “Computer Monitor” and “Television”. The television color mode desaturates the colors of the game while also brightening it a bit. As Fl0m said, if you’re having issues looking at dark areas in the map, or if your monitor isn’t as good as it was, then you may opt to have television color mode.
Fl0m also has his Global Shadow Quality, Effect Detail, and Shader Detail on high because there’s actually a significant in-game advantage to it. Fl0m made a separate video talking about these settings and how it enables him to see Molotov fire better.
On the other hand, the other video settings are disabled because they’re not exactly advantageous in any way. In fact, in most cases, disabling these settings and using bilinear texture filtering mode can even increase FPS in CSGO.
Audio and Music Settings
Settings Name | Fl0m‘s Settings |
Master Volume | 100% |
Music Volume in Steam Overlay | 0% |
GOTV Caster Volume | 100% |
Audio Output Configuration | Stereo Headphones |
Audio Device | Speakers (4 – Audiobox USB) |
Advanced 3D Audio Processing | No |
Enable Voice | Press to use mic |
VOIP Volume | 20% |
VOIP Positional | No |
Play Audio When Game in Background | No |
Main Menu Volume | 0% |
Round Start Volume | 0% |
Round End Volume | 0% |
Bomb/Hostage Volume | 0% |
Ten Second Warning Volume | 10% |
Death Camera Volume | 0% |
MVP Volume | 9% |
Mute music when players on both teams are alive | No |
Danger Zone Music Volume | 0% |
There are a couple of things that Fl0m highlighted for audio. The first one is the master volume which can also depend on your Windows volume. You can put it in 1% if your Windows volume is 100%, and vice versa.
The next audio setting that he highlights is the audio output configuration. Unlike other games, particularly role-playing games and open world games, surround sound isn’t as good in CSGO. Surround sound creates a sort of spatial sound that provides better immersion. If you’re wearing headphones, surround sound makes it seem like the sound is coming from everywhere and not just two sound sources.
This can be quite distracting, however, and as per Fl0m, it doesn’t sound that good in CSGO. He recommends using either stereo headphones or speakers, depending on what you use.
The third thing Fl0m mentioned is the VOIP volume. It’s the volume of your teammate’s voice chat. It’s really more of a “positive vibes” thing, since match making can quickly become toxic.
Last but not least, Fl0m prefers to have the ten second warning volume at 10%. This music setting refers to the countdown that you have left to diffuse a bomb. If you have a CSGO music kit, you have to be wary though. There are some wonky interactions between the ten second warning and the music kit, where you may notice that the actual count down doesn’t match with what’s being said.
Viewmodel
Settings Name | Fl0m‘s Viewmodel Settings |
FOV | 68 |
Offset X | 2.5 |
Offset Y | 1 |
Offset Z | -1.5 |
Shift Left Amt | 0 |
Shift Right Amt | 0 |
Fl0m’s viewmodel is akin to CounterStrike: Source’s viewmodel, which is the CS game that he started with. Compared to the default viewmodel, Fl0m’s viewmodel is just a bit moved forward.
Bob
Settings Name | Fl0m‘s Bob Settings |
Lower Amt | 0 |
Amt Lat | 0 |
Amt Vert | 0 |
Cycle | 2 |
Fl0m doesn’t like his viewmodel to be bobbing too much. In fact, he doesn’t like any bobbing movements at all. You may notice some minute movements, but overall, the hands are pretty stationary.
PC & Peripherals
For his PC, Fl0m has an Intel Core i9-9900K for his processor and an Nvidia GeForce RTX 3080. While these gears may be too much, as a streamer, Fl0m is compelled to use a high-end computer for better use and speed. If you’re a regular home gamer though, you can easily get away with a low-range PC if your budget is not yet up to par.
Since Fl0m is sponsored by SteelSeries, most of his peripherals are from the brand. The only difference is his Samsung Odyssey G7 gaming monitor.