Video Game Covers Designed by AI
The power of Artificial Intelligence (AI) seems to be growing by the day. Move over Banksy, because it turns out that computers can do art now too.
With our new discovery, we thought it would be cool to see if AI could design (or redesign) the covers from a wide range of video games to see what they’d look like. And honestly, many of them are incredible.
Every design you see in this post was 100% created by AI — other than the game logo that we manually added on top as the finishing piece to the puzzle. The artwork is totally computer-generated.
If you’d like to download the designs from this post to save or share elsewhere, including 600×900 versions that can be used for custom artwork on Steam games, I’ve made all of our .png files publicly available on Dropbox here.
You are more than welcome to re-use our images with fair credit/attribution. If you’re a blogger or a journalist, please link to this article as the original source.
This work is licensed under the Creative Commons Attribution-Share Alike 4.0 International License.
Video Game Redesigns
We’ll start by looking at covers that were redesigned by the AI. Later on, we’ll look at games that don’t already exist (sadly) so their covers have been created from scratch.
Interestingly, New World is one of the only designs in this list where the AI required a different input to the game name itself. Perhaps unsurprisingly, asking AI to design you a cover for ‘New World’ results in lots of globes, planets and scenery. So for this one, we asked it to design a cover for ‘Aeternum’, the world where New World takes place.
In many of the designs, including Apex Legends, you’ll notice the AI pulling bits and pieces from various elements of gameplay and mashing them together in one large collage. However, somehow, they just seem to work.
Call of Duty: Warzone
Again, despite being just a mash-up of hundreds of different CoD elements when inspected closely, this Call of Duty: Warzone design looks nice at a glance. As it only took a few minutes for the AI to put this together, we wouldn’t be totally surprised to see Activision developers getting excited about this approach.
Grand Theft Auto V
Some of these covers, including the GTA V one, are just straight up art pieces.
Whilst the Valorant design doesn’t look strictly like the game itself, this one has a really nice feel to it. Also, it reminds me of the Elderflame Vandal skins. Just me?
Look closely and you’ll see a surprising amount of layers to this NBA 2K22 cover. Fans, players, the court, a hoop and so much more too.
A little bland, but we’ll give the AI some credit for this FIFA 22 cover as it’s tried to do something a little different. Instead of the regular covers showing a player, we’re treated to an aerial view of a stadium and the surrounding area (which, perhaps a little strangely, seems to include several smaller stadiums too).
One of the more disappointing redesigns, this Halo Infinite cover is essentially a Picasso version of the official game cover. It reminds me of when someone gives you their homework and tells you not to copy it too closely but you only have 10 minutes to get it done.
We had to adjust the art style settings on this Fortnite cover but the final outcome is…awesome? Similar to the Valorant design, it doesn’t look like the game itself, but still retains game elements whilst looking really nice.
The AI might have confused Elden Ring with Lord of the Rings for this one but it’s a classy design nonetheless. We’re giving it a pass for the confusion because Elden Ring does appear to be the one game to rule them all.
Dying Light 2
This Dying Light 2 redesign is creative and there’s not much more to say. It wouldn’t feel completely out of place if it were the real game cover.
Pokemon Legends: Arceus
This Pokemon Legends Arceus cover has to be up there as one of the most impressive AI designs. It’s nothing like the actual game cover, so this is a full redesign (unlike the Halo Infinite cover for example, which is very similar to the real version), and it just looks undeniably awesome with a customized design of Arceus themselves.
God of War: Ragnarok
We can see what the AI was trying to do with the God of War: Ragnarok redesign. It’s a 3/10 for execution, but a 10/10 for creativity.
Rainbow Six Extraction
I really love how so many of these covers have so much detail to them that the more you look, the more stuff you see. I’ve personally never even played any game from the Tom Clancy series but I still absolutely love this abstract design for R6 Extraction.
Games We Want Released
Above, we’ve seen game covers redesigned. We thought it would be fun to see what the AI could deliver in terms of covers for new, unreleased, unannounced games.
To do this, we asked members of the DiamondLobby team for games they’d love to be released in the future — no matter how unlikely they may be.
Here’s what ‘we’ came up with!
Call of Duty: Zombies
A simple idea for a game that will probably never happen; all versions of Zombies in one place. We all know someone that would like to own this — and this design would be a great fit for it.
Super Mario Strikers (Remake)
Alright, I admit it, Mario Strikers was my pick for a game I’d like to see released for Switch. I used to crush the Nintendo Wii leaderboards for this game (believe me, please, I did).
Resident Evil 9
HOW COOL IS THIS? And yes, Resident Evil 9 is meant to be released at some point, this should be the official cover and I won’t rest until this is reality.
A swing and a miss maybe, but the intelligence of the AI never ceases to amaze me and that’s true with this Half-Life 3 design. It just seems to be so good at capturing the raw feel of a game in a simple, somewhat random image.
Gears of War 6
Probably the most likely of these games to actually get released, we should see Gears 6 at some point in the not-too-distant future. And you’re welcome, Epic Games, now you already have a cover for it.
Street Fighter VI
Did the AI put the same two characters at the top and bottom of this cover? It certainly seems to have done…but who are we to judge? We respect the efforts of our future technological overlords.
The final design we ran through the AI (OK, there were more that didn’t quite make the final cut) was Tekken 8. Judging by this, the next game is going to be returning to graphics of years gone by, but we’re OK with that.
How Did We Create These?
All of these were designed using a simple AI-powered app called WOMBO Dream.
We have no affiliation with WOMBO or the Dream app and created these without their prior knowledge.
Within the Dream app, we simply input the name of the game for the vast majority of creations and the images above are what the AI returned. The art style we chose for the majority was also ‘No Style’ — allowing the AI to create exactly what it wanted to create. For some games this strategy wasn’t quite working so we adjusted the keyword or art style used.
We did not adjust colors, lighting or composition at all. The AI designed 100% of the artwork and we simply added a logo and cropped the borders.
In total, we made designs for approximately 35 games — the 21 featured in this post were the best of the bunch. The success rate for getting a good design at the first attempt was pretty high; around 80% of the final images used were generated first try.