The Best Spellshot Build in Tiny Tina’s Wonderlands
Upon entering Tiny Tina’s new adventure, players will be faced with a character creation system unlike any other in the Borderlands franchise.
The Spellshot is a powerful and fun class that allows players to deal massive amounts of damage. However, simply creating a Spellshot class does not mean it will be effective.
Do you know the best Spellshot build in Tiny Tina’s Wonderlands? Spellshots are not that easy to use effectively. This class has a lot of nuanced skills with buffs that only show up under certain conditions.
Unfortunately, it’s pretty challenging to use the Spellshot’s full potential. You must fully understand all its skills, including having a very active playstyle and remembering all about your spellweaving stacks, spell damage bonuses, the last time you cast a spell, and many other things.
Spellshot doesn’t easily synergize with other classes. For that reason, once you reach a point where you must choose your second class, that choice must be made with the awareness of how that secondary class will benefit your current build.
This is an essential choice because you can only change your secondary class once you’ve beaten the game.
Does this sound a bit intimidating? Don’t worry. It’s not as complicated as it sounds, but it might feel like it for newcomers. This is why this guide exists, though.
This article contains some great tips on what makes up the best Spellshot build in Tiny Tina’s Wonderland and an easy way to find out which build might be right for you.
Mid Game and Late Game Builds
It’s never too late to try a new class. In fact, you can even go for a secondary class if you want, which is where you start one class and then mix in levels from another.
That allows your character to do something they wouldn’t usually be able to—like have a wyvern and a Demilich companion at the same time.
Building your character thinking about taking a secondary class changes how you must think about your build. The choices you will be making might be about how your skill will be benefited by those from another class.
However, you can respect your character in Tiny Tina’s Wonderlands. This means you can actually use an early game build, going with whatever you feel comfortable with before choosing a secondary class.
Unfortunately, once that choice is made, you won’t be able to change it until you’ve finished the game, so choose wisely.
The Best Graveborn and Spellshot Build
This is a powerful dark magic build. I tend to just go with the best background in Tiny Tina’s Wonderlands for most of my builds. It will work reasonably well here too.
The idea behind this build is simple, you will have extra dark magic damage and companion damage. You will use all you can to summon more companions and deal more dark magic damage.
Obviously, your secondary class will be Graveborn. You will want to maximize your Strength and Dexterity for crit chance and crit damage.
The third attribute that is important for this build is Intelligence. Your less important attributes will be Wisdom and Constitution. Spend points there if the others are already quite high. This is what I recommend you strive for:
- Strength: 30
- Dexterity: 30
- Intelligence: 25
- Wisdom: 20
- Constitution: 20
- Attunement: 10
It might feel like you don’t have enough hero points to make this build effective, but this is why you should understand how Myth Points work in Tiny Tina’s Wonderlands. They will help you get enough Hero Points to make this build effective.
The second thing here is that you will need to go for a dark magic pixie weapon. That kind of weapon spawns a pixie companion when you reload.
Those pixies do spell damage, and they will receive any bonuses for companion damage that you have. On top of that, any increase in your gun damage will also increase your pixie damage.
With a dark magic pixie weapon, you will have to maximize two Graveborn skills to make this build work at its maximum.
The first one is Dark Pact. By putting five points into this skill, your dark magic damage increases by 20%.
The other one is Harvest. This skill makes your companions deal bonus dark magic when you defeat an enemy. Each stack will grant you extra 9% dark magic damage. If you spend three points on this skill, it will last twelve seconds and stack up to 18% bonus dark magic damage.
Also, make sure that you have 3 skill points in Dark Hydra. You want that 60% chance of summoning a dark magic companion every time you defeat a creature.
When it comes to your Spellshot build, you will have to use High Threat Count to significantly increase your spell damage. For even more damage, go with Glass Cannon, which adds +30% spell damage on top of the bonuses granted by Spellweaving.
Now, you have a somewhat squishy character with a scary amount of spell damage potential. Fortunately, you have dark magic to restore some of your health.
How to Stay Alive
This is very important because you won’t be able to restore your ward with Glass Cannon. This means that you will depend on Mage Armor to do so.
This way, every time you cast a spell, you get some of your ward back. You should be okay as long as you’re dealing magic damage and you have a way to suddenly regenerate your ward when things get tough.
I like having a Vampire weapon, too, just in case. I like having a backup plan to regain some health, even though I shouldn’t worry too much since this build lets you constantly recover a lot of hit points.
Spells to Use
We are going to continue the trend of going for dark magic damage and companions. If you have a spell that summons a hydra head or anything else, go for it.
The idea here is to take advantage of the bonus damage for spells, dark magic, and companions and stack bonuses on top of bonuses.
Now, there are two ways of using the Spellshots active ability.
One of them is using the Polymorph skill with a weapon with a high fire rate. That way, every time that you shoot a transformed enemy, you have another chance of increasing the number of companions on your side.
The other way is by using dark magic spells with many charges so you have a way to restore your ward as fast as you can. Both work well and will depend on your playstyle.
Your Source of Damage
If you manage to get this all done, you will be able to summon creatures by reloading your gun, casting spells, and taking down enemies.
With all that in motion, pretty much everything you do will make companions show up. The more companions you have, the more damage you deal. With the help of Spellweaving, your pixies will deal extra damage.
You should have 5 points in Blaster Gasp to make it even better. With that skill, every time you deal Spell Damage, you have a 20% chance of causing an elemental explosion that deals 50% ability damage of the spell dealt.
As I mentioned, there are so many numbers involved in increasing your damage output that it even gets confusing. Trust me, though; you will be quickly deleting raid bosses and taking curses in the Chaos Chamber so that you can feel challenged.
Finally, make sure you have Morhaim’s Blessing.
This ability is extremely overpowered when combined with constant spellcasting, which is something that the Spellshot class can help you with.
When you have Morhaim’s Blessing, all your Kill Skills are activated every time you cast a spell.
Suppose you have a spell with many charges. In that case, you can just cast it to instantly summon Dark Hydras, have extra cooldown reduction, and additional Dark Magic Damage.
Finally, if you can get your hands on an Alchemist’s scarlet Claw of Untamed Potential, all I just mentioned will be potentialized.
This armor makes it so that all companion Damage is converted into dark magic damage. Enemies damaged by your companions take 20% increased dark magic damage for 6 seconds.
This build has so many things that grant you extra damage that I keep getting lost. All I know is that this is a crazy powerful build.
When everything is working together, it feels like things are getting out of hand. I guarantee you will feel powerful. Try using this build to fight Gloopathoth in Tiny Tina’s Wonderlands and see what I’m talking about.
How to Use this Build
Frankly speaking, it is pretty simple.
When the battle starts, cast a spell. This will bring your Hydras and bonus damage immediately. Then, shoot with your pixie or any other companion weapon and reload once immediately.
Do it over and over again to keep accumulating bonus damage and gun damage. At the same time, you can watch all enemies disappear when shot by you and your ruthless companions that deal unbelievably serious dark magic damage.