Getting a teammate grade of A+ at every MyCareer game in NBA 2K24 gives you the most consistent form of VC. These VCs are then used to improve your player further.
If you can get a teammate grade A+ for every game in MyCareer, you’ll get an overall rating of 99 in no time.
This is exactly what we are going to teach you in this guide. Since you can score 30 points on every game, but it doesn’t necessarily guarantee a high teammate grade, you want to know all the actions to get the grade up.
Actions that Increase Your Teammate Grade
Play | Increase | Description |
---|---|---|
Free throw | Low | Make a free throw |
Good shot selection | Medium | Attempt an open shot |
Good ball movement | Low | Pass the ball around |
Poke the Ball | Medium | Stripping the ball away from the offensive player |
Good shot contest | Medium | Contest a shot directly |
Find open teammate | Medium | Passing to an open teammate, and they take a shot |
Scored off an assist | Low | Scoring from a pass |
Assist | High | Pass to a teammate, leading to a score |
Good screen | Low | Plant a screen for a teammate |
Defensive rebound | Medium | Rebounding the ball on the defensive end |
Successful box out | Low | Box out an opposing player |
Pass leading to a score | Medium | Pass the ball to a teammate, who passes it again and scores |
Pass leading to a foul | Low | Pass the ball to a teammate, who shoots it and gets fouled |
Offensive rebound | Medium | Rebounding the ball on the offensive end |
Multiple defensive stops | Low | At least 4 consecutive defensive stops by the team as a whole |
Steal | High | Take the ball from the offensive player |
Block | High | Block the shot of an opposing player |
Pass leading to a foul | Medium | Pass to a teammate who gets fouled for free throws |
A good pass | Low | Execute a clean pass |
Good transition defense | Low | Fill the lanes quickly while defending the fast break |
Good transition offense | Low | Fill the lanes quickly while attacking on a fast break |
Excellent shot release | Low | Make a green-timed shot |
As you can see, there are a ton of actions that can increase your teammate grade. If you familiarize yourself with these actions, you’ll get A+ in no time.
Most of these actions do not translate to stats. Actions, like passes leading to a foul or assist, multiple defensive stops, or a good pass, do not give you stats to fill up your endorsement incentives or stats.
What you can do is focus on getting a teammate grade of A+ first and go for the stats after. You can easily get an A+ in 6 minutes’ worth of action on the court.
Here are some tips you can do to increase your teammate grade:
- Spam screens on every offensive possession
- Leave your man slightly open on defense and use your athleticism to recover and contest the “open” shot
- Box out every chance you get defensively
- Try to make four easy passes every offensive possession
- Perform pick-and-roll actions consistently
- Aim for getting stats while you do all these things
If you do all these tips consistently, you’ll be getting 2-3 boosts to your teammate grade every possession, defensively and offensively.
Actions that Decrease Your Teammate Grade
Action | Decrease | Description |
---|---|---|
Turnover | High | Giving possession away |
Bad shot selection | Medium | Shooting on a very contested shot |
Leave assignment | Medium | Leaving your defensive assignment after a few seconds |
Stripped ball | Medium | Dribbling and getting the ball poked away |
Defensive breakdown | Medium | Allowing your current assignment to score |
Allow multiple baskets | Medium | The opponent scoring multiple times in a row |
Foul | High | Fouling unnecessarily |
Call for pass ignored | Very Low | Calling for a pass, and it gets ignored by the ball handler |
While there are actions that increase your teammate grade, there are actions that decrease it. There are fewer actions to decrease it, but most of them decrease your grade significantly.
You want to avoid all of these mistakes as much as possible. However, there are some actions here that you can’t do anything about.
Turnovers and defensive breakdowns (when AI suddenly switches) are hard to avoid, but the rest are easily avoidable if you are patient and remember all of them.