There are all kinds of TM moves in Pokémon Scarlet & Violet. Some are good, some are bad, and some were made to help you with specific situations.
You can make many TM moves work marvelously if you develop a good strategy. Just select the best TM to fit your tactics and know Pokémon strengths and weaknesses to counter your opponent.
We have selected the best TMs in Pokémon Scarlet & Violet, but know that most of them are all risky moves. We also selected some TM that might help you capture Pokemon or surprise your enemy when the time is right.
Before you start, you’ll want to make sure that you have a good leveling method and that you’re spending a good amount of time exploring the world. You’ll need Crafting Recipes and various Pokemon materials to make TMs, which require you to defeat Starfall Bases and explore the different zones.
Best Combat TMs and Their Consequences
Many powerful TMs come with a cost. Actually, many powerful Pokémon moves have some sort of backlash.
Some moves might confuse your Pokémon or make it sit still and do nothing for a round or even cause some other kind of trouble.
In this list, we are only adding moves that prevent your Pokémon from acting during their next turn and TMs that lower your Attack or Special Attack stats.
All these attacks deal massive damage, which is why they are here. These are usually great moves to finish off your opponent since, in that case, you wouldn’t have to deal with their consequences.
Giga Impact – TM 152
Giga Impact is the TM 152. This is a physical Attack move with 150 power, 90 Accuracy, and 5 PP.
When a Pokémon uses this move, it charges at the target using every bit of its power. However, the user can’t move during its next turn.
Giga Impact is a great move to finish off someone. It has a very low chance of failing and deals tremendous damage. That said, once your Pokémon has used it, you won’t be able to do anything at all during its next turn.
Since this is a Normal-type attack, it won’t deal double damage to any Pokémon and does half damage to Rock and Steel types. Also, Ghost Pokémon are immune to Normal-type attacks, so remember that when using Giga Impact.
Blast Burn – TM 153
Although this TM has a somewhat silly name, the move is anything but that. This is a Fire-type Special Attack move with 150 power, 90 Accuracy, and 5 PP.
You can certainly consider using it with some of the best Fire-type Pokémon in the game, such as Skeledirge and Charizard.
Upon using it, the Pokémon charges at the target using every bit of its power. Much like Giga Impact, the user can’t move on the next turn.
This is an especially deadly attack when used by Fire-type Pokémon that also have a specially high Special Attack IV.
Charizard, one of the best Flying-type Pokémon in the game, greatly benefits from it. You can make this attack even more potent if you use the Terrastal Phenomenon offensively.
Since this is a Fire-type attack, It deals twice as much damage to Bug-, Steel-, Grass-, and Ice-type Pokémon. Unfortunately, it only deals half damage to Rock-, Fire-, Water-, and Dragon-type adversaries.
Overheat – TM 157
The user attacks the target with all its might. The recoil from this move harshly lowers the user’s Sp. Atk stat.
This might be an excellent move to use with Pokémon, whose Special Attack IV is their secondary attack stat.
Overheat is a Fire-type Special Attack move with 130 power, 90 Accuracy, and 5 PP. In many ways, it’s just a slightly safer move than Blast Burn with a slightly softer consequence.
Hydro Cannon – TM 154
This is another elemental attack in which you should only use it to finish off someone.
Hydro Cannon is a Water-type Special Attack move with 150 power, 90 Accuracy, and 5 PP.
When your Pokémon uses this attack, the target is hit with a watery blast. As you might know, the user can’t move until its next turn.
Not much else to be said. It causes tremendous damage with good one-shot potential, but at a cost.
Hydro Cannon is a Water-type attack. Therefore it deals twice as much damage to Ground-, Rock-, and Fire-type Pokémon. Unfortunately, it only deals half damage to Rock-, Fire-, Water-, and Dragon-type adversaries.
Frenzy Plant – TM 155
Yet another Special Attack type of move in which you should only use it to finish off someone cause it leaves you vulnerable for a while.
Frenzy Plant is a Grass-type Special Attack move with 150 power, 90 Accuracy, and 5 PP.
When your Pokémon slams the target with the roots of an enormous tree. Following the trend, the user can’t move on the next turn.
Leaf Storm – TM 159
Leaf Storm is a Grass-type Special Attack move with 130 power, 90 Accuracy, and 5 PP.
The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user’s Special Attack stat.
Like Overheat, you can use it instead of Frenzy Plant to prevent your Pokémon from standing still during an entire turn.
It still deals good Grass-type damage and has the same accuracy.
Hyper Beam – TM 150
The last of the most damaging TM moves, Hyper Beam is a Normal-type Special Attack move with 150 power, 90 Accuracy, and 5 PP.
The target is attacked with a powerful beam. The user can’t move on the next turn.
As stated above when talking about Giga Impact, this is a Normal-type attack and won’t deal double damage to any Pokémon.
It only deals 50% damage to Rock and Steel types. Also, remember that Ghost Pokémon completely are immune to Hyper-Beam and other Normal-type attacks.
Draco Meteor – TM 169
Draco Meteor is one of the most recommended Dragon-type moves in the game. It is often seen used in some of the best Dragon-type Pokémon in Pokémon Scarlet & Violet.
This is a Dragon-type Special Attack move with 130 power, 90 Accuracy, and 5 PP.
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Special Attack stat.
Best Tactical TMs
In Pokemon Scarlet and Violet brought many new things to the Pokémon franchise — many were probably inspired by Pokémon Legends Arceus, while others are unique to this title.
One of these new things is a new method for obtaining TMs and the Pokémon materials introduced in Scarlet and Violet. These dropped materials can be used to build TMs.
Some of these craftable TMs are especially useful for tactical purposes. It’s not about their damage but about what else they can do for you.
Every time you capture a Pokémon or defeat one in combat, they will each drop an item that might be used for that end. Here I’ll share with you my two favorite craftable TMs that help you tactically in Pokémon Scarlet & Violet.
False Swipe
If you are trying to catch a Pokémon, this move will make your life much easier. False Swipe will leave the target with 1HP.
This increases your chances of catching a Pokémon tremendously while saving you valuable time that you’d waste by accidentally defeating the wild Pokémon you want to catch.
This TM is granted to you by Mr. Jacq after you’ve taken a biology class at the Uva academy. You also need at least 30 Pokémon in your Pokédex.
On top of that, you can also craft this TM with 3 Kricketot Shells, 3 Chewtle Claws, and 400 LP.
Tera Blast
Although I don’t like the visual design of the Terrastal Phenomenom, I do like the gameplay aspects of it.
Having a way to suddenly change your Pokémon-type — or to increase its type’s power — is something that positively shakes things up in this title.
Tera Blast is a move that first showed up in Pokémon Scarlet & Violet. The reason is the game’s new mechanic since it is closely related to the brand-new Terastilization function of the game.
This is a Normal-type move with 80 Power. However, as your Pokémon Terastallizes, the move’s type will change to your Terrastallized Pokémon’s Tera Type.
This is a powerful move for any Pokemon since it also considers the user’s Attack or Special Attack stat, whichever is higher.
Geeta will give this TM to you after you’ve defeated five gym leaders. Once you have it, you can craft Tera Blast for 8,000 LP and 8 Glimmet Crystals.