What’s the Best Pistol in Vanguard?

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The purpose of a secondary weapon in Call of Duty Vanguard is to provide a lighter option that can be used when you’re out of ammo or walking up the stairs. In Call of Duty: Vanguard, pistols offer better precision over SMGs and shotguns, but nowhere near what assault rifles offer.

Pistols will always be secondary weapons, but some might be better for your play style than others. And some might be straight-up better.

What is the best pistol in Vanguard? This guide will give you all the information you need to know about pistols when you’re learning the game so you can have a greater kill count and level up faster in Call of Duty Vanguard.

We’ll also include an overpowered pistol class setup so you can get more eliminations when you’re low on ammo in your primary weapon.

The Machine Pistol

“Full-auto fire makes for easy kills but the weapon is hampered by high recoil and a small magazine.”

The Machine Pistol is a good choice for short-range encounters and has some use as a backup weapon.

However, it is outclassed by other weapons due to how fast it spends all its ammunition since it only has a ten-round magazine.

When it comes to accuracy, it is quite hard to use the Machine Pistol at longer ranges.

Overall, it has decent damage and a really good rate of fire. It is quite good to get a kill at short range, but it might be hard to get two kills since you might be out of bullets quickly.

might be hard to get two kills since you might be out of bullets quickly.

To compensate for the lack of accuracy and the machine pistol’s recoil, try out these attachments:

  • Muzzle: Gutts Compensator for the +1 Recoil Control
  • Trigger Action: Heavy Trigger provides extra stability, steadiness, and flinch resistance
  • Ammo Type: If you’re playing a sniper, stay hidden with Subsonic. If not, Hollow Point for more damage.
  • Optics: The MK 3 Sunfilter if you want magnification, Nydar Model 47 if you don’t. Both add Precision.
  • Rear Grip: Go with the Rubber Grip for +1 Recoil Control
  • Proficiency: Go with Tight Grip for extra Accuracy and Recoil control.

RATT

“This pistol is fast and easy to use and can fire as fast as you pull the trigger.”

This is another interesting, secondary weapon that provides a whole lot of mobility to the players at the cost of long-range accuracy and brute damage.

The RATT is a pistol with an interesting gimmick, it shoots as fast as you can pull the trigger. Meaning, if you can click quickly enough, its rate of fire can be quite high.

There is a catch, though. Although it might be a precise weapon at a shorter range and it can fire quickly if your finger is fast, it does have an eleven-round magazine just like the Machine Pistol.

With a magazine that does not allow you to spam your shots, being trigger happy might get you needing to reload quickly, and it might cause all sorts of trouble.

Especially if you go with the following attachments:

  • Muzzle: The NO. Rifle Brake will provide +1 accuracy with no downside
  • Trigger Action: Heavy Trigger adds +1 to Aiming Stability, Walking Steadiness, and Flinch Resistance.
  • Steady: +1 Reduced Movement Penalties for firing and being suppressed.
  • Optics: All you need is one with +1 Precision Sight Picture. There are many options.

1911

“This basic sidearm is quick to draw and can help finish a fight when the primary firearm is empty or unfit for a situation.”

This weapon will not fire as quickly as the RATT, but it gets ready to shoot so fast that you can change back and forth your weapons for mobility and to finish off an enemy when your main weapon is low on ammo.

This weapon is not necessarily better than the other two, but it fits players who have a frenetic, mobile playstyle that includes constantly changing weapons, running, and gunning.

Most players might not feel much of a difference between the RATT and the 1911, except for its eight-round magazine, so it might be better to just go with the RATT when it comes to that.

The 1911 pistol has its own qualities, but players must be quite aware of them and how to use them in order to take advantage of its quick draw feature.

In the case of the 1911, copying the attachments of the RATT might work just fine. Having precision is probably your best choice since you will most likely be jumping around quite often.

Which Pistol is the Best in Call of Duty Vanguard?

Although it might not be the answer you’re looking for, the truth is that it depends on many things, and it’s hard to pinpoint which is the most overpowered pistol in CoD Vanguard.

Pistols have different purposes that fit different playstyles. Each of them has its own strengths and weaknesses, which can change considerably once you start modifying the weapons in your loadout.

The Machine Pistol can quickly kill an enemy that is right in front of you if you hold the trigger, making it possibly the best pistol for players who do not want to depend precisely on aiming their shots with their secondary weapon. The downside is the fact you might be out of bullets after using it once or twice.

The RATT is a more technical weapon that allows for both a high rate of fire and mobility, but you do depend on your aim and your finger to quickly kill an enemy.

Finally, the 1911 is the slowest of the three pistols, but it is the quickest to draw. It is a weapon that rewards precise aiming and constant weapon switching for better mobility. It might be the hardest one to use, and possibly the one with the best reward. However, it is also easier to mess up plays with the 1911.

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