Best Sniper Rifle & Attachments in Call of Duty: Vanguard
Sniper rifles are cool and effective weapons in pretty much all first-person shooters out there. They’re deadly, they’re precise, and they allow you to focus on what matters most – making your shots count.
When it comes to playing sniper rifles, there are many opinions on how to best use them. Which kind of sniper rifle? Which attachments? Should you worry about perks?
The sniper category in CoD: Vanguard has quite a few options, and all of them can be effective if used properly.
In this guide, we’ll cover the advantages of some of the weapon attachments and give you some pointers on adding the right ones to your sniper rifle.
These are my impressions on the best sniper rifle class in Call of Duty: Vanguard. After going through these tips and recommendations, you should be more familiarized with the best attachments for an overpowered sniper setup.
Hopefully, with our help, you’ll soon be able to consistently take down enemy soldiers from a mile away.
The Best Vanguard Sniper Class & Attachments
As long as you go for low ADS speed, high accuracy, and just enough magnification in your scope, you should be fine. Here is an example of how to do it:
- Weapon: 3-Line Rifle
- Muzzle: Leopard Brake
- Optics: MK 3 Sunfilter
- Pack: Zac Custom MZ
- Ammo Type: FMJ Rounds
- Rear Grip: Leather Grip
- Kit: Deep Breath
- Proficiency: Shrouded
- Perks: Low Profile, Tracker, Demolition
- Tactical Weapon: MK2 Frag Grenade NO 69 Stun Grenade
- Secondary Weapon: 1911 Pistol
Best Attachments for Sniper Rifles
Sniper rifles are generally known for being the guns used to kill enemies from miles away, but with the number of attachments that dramatically change a Sniper in Call of Duty: Vanguard. So much so that there are more than a few different ways to effectively use a sniper rifle.
In fact, by not adding magnifying Optics to your sniper rifle, you can make it a deadly, super high-damage rifle that kills most enemies with a single shot from medium to long-distance, which is excellent for smaller maps.
Attachments can change a weapon drastically. That’s why they’re so important in Call of Duty Vanguard.
Before going to each attachment, we have to select the base where we’re going to start assembling our work. In this case, the weapon used will be the 3-Line Rifle.
“The heaviest weapon, delivers 1-hit kills almost anywhere on the body at perfect accuracy. but particularly slow to use or move.”
It is not like you have many options, but not the 3 Line Rifle seems better in general. It is also the best sniper for quick scoping in Call of Duty: Vanguard.
When it comes to Muzzles, you can’t really go wrong with the MK. 2 Stabilizer.
“Improves the accuracy at the cost of added weight.”
Extra accuracy is all that I care about when using a sniper rifle, and therefore I decided to go with this muzzle piece when I first started sniping people in Vanguard. The extra accuracy and the extra damage make up for the gained weight.
This is not the only possible choice for extra accuracy, though. If it bothers you to have less Hip Fire Accuracy and more weight on your soldier, there is another option: the Leopard Brake.
“A brake that redirects gases to slightly improve accuracy.”
Because the Leopard Brake does not have any downside, choosing it will always be a good choice.
The biggest issue with the Leopard Brake is that it might take you quite a while to be able to use it since it is the last piece of its category to be unlocked.
Scopes are the most remarkable characteristic of a Sniper Rifle, but you don’t always need one when building your own in Call of Duty: Vanguard.
However, some of the scopes are really good and can fit several playstyles, like the MK 3 Sunfilter.
“A Clear sight window for precise target acquisition offering 1.5x magnification.”
The MK 3 Sunfilter provides 1.5x magnification and +1 Precision Sight Picture without any downsize, making it a safe bet that is quite useful at medium distances.
This might not be enough zoom into the target for some players, so they should probably go with the M1913 Variable 4-8x.
“This scope can be adjusted between 4.0x and 8.0x magnification levels. Optic glint visible to enemies.”
The one thing that seems to be really troubling for sniper rifles is the penalty on Aim Down Sight Speed, and this piece gives you -2 on that.
However, if you’re looking for accuracy and zoom, this is the first piece that you will find with both and a really good magnification level.
Aim-Down-Sight is quite important for snipers. Especially when you’re quick scoping and rapidly shooting at several moving enemies in the battlefield.
Having less Aim Down Speed is quite bad for a sniper, since it might make quick scoping quite hard and it might cause you to lose that precious moment when the enemy soldier was vulnerable.
This is why one of the best stocks you can go for is the Zack Custom MZ.
“Reinforcing the stock helps improve initial accuracy.”
With the extra Aim Down and Initial Accuracy speed, you might be able to quick scope and take down soldiers on the lower ground much easier.
When it comes to perks, they are usually hard to use without thinking about how you want to play. However, there are two that seem to clearly benefit a sniper.
Low Profile, for instance, helps the player stay undetected, which is already a good thing for any sniper.
“Training in how to avoid detection by the enemy. Immune to effects of Piercing Vision.”
Although this is not a huge difference on the surface, it will allow you to remain hidden for long. Making it a bit harder for enemy soldiers to find you might be the difference between life and death.
Another thing that makes a difference is knowing that they’re coming, which brings us to Tracker.
“Enemies leave behind a footprint trail. See markers at enemy death locations and hide the death markers of enemies you kill.”
Although you won’t be running around and chasing enemies, hiding the markers of the ones you kill might be great to lure more victims to you.
When setting up your Load Out as a Sniper, these might be things that most might consider not very important. However, I found that the non-lethal tactical weapon makes quite a difference in the sniper’s life.
For the lethal weapon, an MK2 Frag Grenade will do just fine.
“Cookable fragmentation grenade.”
The best use is to clear a path when you’re entering an area you cannot see or force out enemies from a protected area.
Using grenades this way might provide you a little more safety when entering certain areas and can also force enemies out, making it easier for you to snipe them.
However, to cross dangerous areas, move around safely, and confuse your enemies for a while so you can reposition yourself later and take them out with the help of Tracker, you might want to go with the NO 69 Stun Grenade.
Having a stun will allow you to get out of some tricky situations if enemies start to push up close to you, allowing you to stun them and run for cover, or take on the fight, using your secondary weapon.
To a sniper, a secondary weapon is as important as the main one. The secondary weapon is the one you use when an enemy soldier gets too close, and you do not want to rely on your Hip Fire Accuracy.
Although the Machine Pistol might kill someone quickly if they are close enough, it might not be the best choice for you. Since you should not care much about firing swiftly, let’s discard the RATT as well.
Let’s face it; if you’re sniping people, you should be good at aiming a weapon. So your best choice is going to be the 1911. Even the description of the gun lets you know it’s perfect for snipers.
“This basic sidearm is quick to draw and can help finish a fight when the primary firearm is empty or unfit for a situation.”
When someone gets too close, this is the weapon that will be almost instantly ready to fire as soon as you decide to switch weapons. So when an enemy is a few steps away from you, point your 1911 to their head and shoot.
Also, note that using a pistol while running around will make you much faster than when you’re carrying your rifle, so try to remember that when you’re running across the map.
In conclusion, your sniper class setup choice can make or break a match for you. If you’re not comfortable with your weapon loadout, you won’t be able to focus on tactical movement and shooting.
To win consistently, always choose a sniper rifle class setup that you know will help you stay ahead of everyone else — which means that it can change depending on the map too.
Try out our suggestions. They should get you on the right path at first. Once you feel more comfortable, start tweaking your loadout to see if anything fits your playstyle better.