What Weapons & Items Are GA’d in Modern Warfare 2?

In every Call of Duty League season, players make Gentlemen’s Agreements to ban additional weapons and items from use in competitive play.

Gentlemen’s Agreements (GAs) are rules put forward by leading players that all 12 franchises must agree to before they are actioned.

League veterans often lead these discussions, such as SlasheR and Accuracy, and they tend to start coming into play almost as soon as each team starts its scrimmages.

This article will discuss what weapons and items are GA’d in Call of Duty: Modern Warfare 2 while highlighting potential future GAs to look out for.

Call of Duty: Modern Warfare 2 Gentlemen’s Agreements

Gentlemen’s Agreements have been part of the CDL for many years now, as experienced professionals in the league aim to balance the game and ensure the competition has competitive integrity and fairness. It also helps to make sure that there is a fun product for the viewers to enjoy.

In previous years, we have seen snipers banned due to their unbalanced nature, and this year is no different, as weapons, attachments, and equipment have already been banned. This is due to them being overpowered for elite-level players.

This list is sure to change as the season goes on and players discover new weapons and attachment combos that are too powerful.

As we saw in the CDL Vanguard season, some weapons were GA’d as late as after the third major of the year.


First, let’s focus on the weapons that the pros have already removed.

It is no surprise that the Kastov-74u and the STB 556 have already been banned from competitive play, as these weapons kill incredibly quickly, with minimal to no recoil with the correct attachments.

The Fennec 45 has also been banned, which is the only submachine gun on this list.

Sniper rifles are still allowed in competitive play at the time of writing, but only if you do not add any additional attachments. The players feel the weapons are too strong, but they understand their importance to the viewers and want to try to keep them in the game if possible.

As for battle rifles, shotguns, light machine guns, marksman rifles, and launchers, these weapons are all banned from competitive play by the CDL. Concerning the melee category, players can run a loadout, including the combat knife, but riot shields are not permissible.

The M4 assault rifle is currently allowed, but it is anticipated that this weapon will soon be GA’d, as there are instances where every single player on the map is using this weapon.


As for attachments, we have already mentioned that sniper rifles can not have any additional attachments. On top of that, the M4 also has several rules regarding attachments to try and reduce the power of this assault rifle without removing it from competitive play.

Currently, you can only use the FSS Sharkfin 99 or the Edge-47 Grip as an underbarrel, and you must have the Hightower 20″ Barrel attachment equipped.

It is against the rules to use an M4 that does not have this barrel attached.

For every weapon not currently GA’d, players can not add lasers, silencers, or armor-piercing. The community agrees that these weapon attachments will offer too much power to players and make gunfights too fast.

Armor-piercing makes a lot of sense, as the time to kill in MW2 is incredibly fast already without this additional bullet damage. A silencer would undoubtedly be less effective in this Call of Duty game, as there is no red dot on the mini-map. However, the gunshots still provide elite players with information on player location, which is why there has been a ban.

Other than that, there are currently no other attachments GA’d for other weapons permitted in competitive play by the CDL.


As for equipment, several items are not allowed in certain game modes, while others are under a total ban. These rules are to ensure the game continues to move quickly, and a team cannot overpower the opposition with extremely powerful grenades and equipment.

For example, flash grenades are banned in all game modes this year because the flash itself is so incredibly bright and lasts so long that it is deemed overpowered. Given how quickly professional players can move around the map, the flash time is too long and will leave players looking like sitting ducks.

Smoke grenades are also restricted in Control and Hardpoint game modes. While the smoke grenades work much better in this Call of Duty than in Cold War, for example, they are still extremely powerful. 

Teams can run a maximum of one smoke grenade in Search and Destroy. Some professionals wanted smokes removed completely, but others argue that sniping is almost impossible without at least one, which is why they remain in a restricted capacity for this game mode.

As for trophy systems, which were a welcome late addition to this game, teams can only run two per team in all game modes. Trophy systems are especially useful in Hardpoint and Control game modes, as grenades can quickly kill players, even when they explode quite far away.

With regard to all of the other tactical and lethal equipment in Call of Duty: Modern Warfare 2, that is all GA’d. Here is a breakdown of the relevant items.


  • Tear Gas
  • Decoy Grenade
  • Shock Stick
  • Heartbeat Sensor
  • Spotter Scope
  • Stim
  • Snapshot Grenade


  • Molotov Cocktail
  • C4
  • Proximity Mine
  • Thermite
  • Throwing Knife
  • Drill Charge
  • Claymore


When it comes to selecting streaks as a professional player, there is a long list of streaks that are automatically banned by the CDL.

On top of that, the players have also decided to GA the SAE in every game mode. While other similar streaks have been allowed in previous titles, the players feel the SAE bomb is too powerful and, therefore, must receive a ban.

Here is a list of all of the streaks that are not allowed by the CDL or by GAs:

  • Wheelson-HS
  • Chopper Gunner
  • Mortar Strike
  • Bomb Drone
  • Cluster Mine
  • Juggernaut
  • Counter UAV
  • Sentry Gun
  • VTOL
  • Overwatch Helo
  • Stealth Bomber
  • Emergency Airdrop
  • Gunship
  • UAV
  • Advanced UAV
  • Care Package
  • SAE: restricted in all modes.

Challengers-only GA’s

The challenger’s Call of Duty level is equivalent to the minor leagues in baseball or the Championship in football.

Currently, they have one additional GA in place, which only allows the X12 pistol and bans all other pistols.

It is important to note that with any Gentlemen’s Agreement, the league does not enforce these rules, which means players could break them without official consequence.

However, this has not occurred before and would likely lead to some significant arguments between the franchises if it did. This is why it’s important to know what weapons and items are GA’d in Modern Warfare 2.

Maps and Game Modes

While maps are not GA’d in Call of Duty: Modern Warfare 2, it is crucial to mention which maps the professionals will play this season, given how many issues and discussions there have been surrounding this aspect of the game.

For starters, MW2 does not have very many maps to begin with. Where Vanguard potentially suffered from too many maps, MW2 has the opposite issue.

There are some maps that do not suit competitive play, which is always the case, but the CDL has faced significant additional issues this season surrounding two maps in particular.

The Crown Race Plaza map, which has already been renamed after the beta launch, is not in this season’s CDL. This removal is due to ongoing issues with the Singapore Grand Prix, who claim this map looks far too similar to their race track, and they are not happy with it getting used as a location for gunfights.

Another map with similar issues is the Breenbergh Hotel, which resembles a real hotel lobby in Amsterdam. At the time of writing this article, this map is currently allowed in the game, but this may change if the hotel decides to take action against Activision.

On top of this, the CDL’s original list of maps immediately changed after posting them, as the professional players complained.

All in all, these maps are likely to change as the year goes on, and hopefully, the imminent launch of old classics like Terminal or Highrise can plug some of the gaps.

Here is the breakdown of each map that will be playable for each game mode.


  • Zarqwa Hydroelectric
  • Embassy
  • Breenbergh Hotel
  • Al Bagra Fortress
  • Mercado Las Almas


  • Al Bagra Fortress
  • El Asilo
  • Breenbergh Hotel

Search and Destroy

  • El Asilo
  • Embassy
  • Al Bagra Fortress
  • Breenbergh Hotel
  • Mercado Las Almas 


Leave a Comment