The Best Point Guard Build in NBA 2K22
The best point guard build in NBA 2K22 is quite a subjective topic. There are a ton of ways you can customize your character differently.
There are skill breakdowns, physical profile, badges, jump shot animations, handle packages, and a lot more to think about.
This post will show you a point guard build where you can adjust it to your preference. You will learn about what aspects of the game to focus on and build around it. Once you have the overall gist of the build, then you can start tweaking it to your playstyle.
Overview of the Point Guard Build
Point guards are one of the most essential positions in the game of basketball. In today’s positionless basketball, more and more players are developing skills that are usually common in players who play the point guard position.
They have the skills to handle the ball and bring it up and down the floor. Although they are a rare breed, it is becoming more prevalent as players continue to evolve and adapt to today’s game.
For point guard builds, it would not be possible to create someone with the physical profile of a Kevin Durant and have his playmaking and dribbling skills. Since your skills breakdown will focus on 1-2 aspects of the game to excel at, you cannot be good at everything.
This point guard build will be more centered around what is usually needed from the point guard position. Your goal is to be the one that sets the team to score and handle the ball. You can tweak it to your playstyle after since the bulk of the build can branch out to a lot of different ways.
For your skills breakdown, you will always choose something decent with the playmaking. When you choose skill breakdowns, you should notice that most of them have combinations of finishing, shooting, playmaking, and defense/rebounding that can range to low, medium, and high on each aspect.
The low is below the average which is around 70-75 attribute points. The medium should be around 80-84 while the high goes up to 88+.
You can opt to choose something around medium or high in playmaking as a minimum. After all, it depends on how you want to use your point guard. It depends on which game mode you are usually playing.
All you have to know is that turning playmaking to a high setting will be highly beneficial if you like to handle the ball and even cross people up. This is because the number of badges you can unlock will be dependent on which aspect of the game you are strong at.
If you have a high playmaking skill, you can unlock more badges in the playmaking area. It is best to know which of the badges you want for your character before determining the skills breakdown of your player.
You can choose whether you are good at finishing near the rim when driving or be a lethal shooter from deep. If you want to be both, you will have to sacrifice your defensive abilities since you will need to think about your playmaking too.
The image above is the perfect example of the build you are looking for as a scoring point guard who can make plays.
Choosing Your Badges
For builds that choose to get more assists rather than scoring the ball, you will need the following badges.
- Needle Threader – Increase the likelihood of tough passes getting through the defense
- Dimer – Boosts the shot percentage for open teammates on jump shots after catching a pass
- Floor General – Teammates receive an offensive attribute bonus when your player is in the game
- Bullet Passer – Improves your ability to pass the ball quicker
- Bail Out – Improves your passes while in mid-air
- Clamps – Increases ability to stay on the ball handler for perimeter defense
- Ball Stripper – Increases the ability to strip the ball when they attack the basket
- Pick Pocket – Increases the ability to steal the ball from a ball handler
Shooting and Finishing Badges
For your scoring capabilities, you will need to decide which you want to be great at. Is it shooting the ball better or finishing at the rim?
If you are following the playmaking badges above, it is best to go for better shooting and get the following.
- Blinders – Become unfazed from defenders coming from the side
- Catch & Shoot – Boost your 3-point shooting immediately after receiving a pass
- Sniper – Exaggerates the impact of good timing and bad timing releases
- Difficult Shots – Improves the ability to make difficult shots off the dribble in mid-range
- Deadeye – Reduces the impact of players closing out when shooting
For finishing badges, you can go for Teardropper, Slithery Finisher, and Unstrippable. However, if you do choose to be a playmaker who wants to finish at the rim and make plays, you can change the playmaking badges to the following.
- Quick First Step – Provides an explosive boost on your first step after sizing up or from a triple threat
- Tight Handles – Improves the player’s ability to break down defenders
- Unpluckable – Reduces chances of getting stripped by defenders
- Ankle Breaker – Improves the likelihood of freezing or dropping defenders on a dribble move
- Stop & Go – Improves the player’s ability to start and stop with the ball
- Hyperdrive – Increases the dribbling skills while on the move
- Bail Out – Improves your passes while in mid-air
All of these boosts your ability to break down defenders and wreck havoc on the defense. Once you can drive at will, you will be forcing a lot of players to help defense. Getting the Bail Out badge will be important as a playmaker so you have an option to pass while in mid-air.
To pair with these badges, you need the following finishing badges.
- Slithery Finisher – Improves the player’s ability to avoid contact when attacking the rim
- Fearless Finisher – Improves the ability to make contact layups
- Acrobat – Improves the ability to make layups that have a high degree of difficulty
- Giant Slayer – Heightens the effectiveness of layups over taller defenders
- Limitless Takeoff – Favors dunks and layups from a farther take-off range
For this type of build, you will rely heavily on making plays for yourself and indirectly set your teammates for success. As a constant threat to score at the rim and break down defenses more easily, you will find more open teammates or just score the basket at will.
The finishing badges will help you dissect the defense and it will be up to your decision-making if you can make the shot from the inside or pass to an open player. You will see how the defense opens up once you crack your defender.
Shooters will be more open on the 3-point line while also having the option to cut to the basket. Since there are a ton of badges required for the finishing and playmaking categories, you will be allocating more of your skills breakdown to those two.
Since these badges will have 3-4 levels (Bronze, Silver, Gold, and Hall of Fame), you will just have to focus on the badges that fit your playstyle.
For the wingspan, you can max it out if you are playing the finisher and playmaking point guard. This will increase your overall ability to finish at the rim while sacrificing a little ball-handling and shooting.
For your height, it will be mainly for your speed, acceleration, and vertical. Since strength is not a huge factor for point guards, you can choose to go for a shorter build for a floor general point guard build.
If you like to be a finisher around the rim, you will need to increase your height to avoid being blocked. You will be surprised how often you can get blocked when you are around 6’1 to 6’3.
By just reading the whole guide, you can already see a ton of potential tweaks you can do to each point guard build. There is no “best” point guard build and it heavily revolves around the player’s mechanical skills.
There are some that excel in reading the play and facilitating the offense and there are some that like to be the main focal point on scoring. You can even have the same skill set playing the forward position.