Best M16 Loadout in Call of Duty: Modern Warfare 2

Image credit: Activision

People will always find ways to optimize weapons and movement in competitive games. Although this is the nature of games you play to win, many people gravitate towards unusual tactics and weapons.

The M16 is not an automatic weapon, so you can’t just hold the trigger until your adversary falls. However, two quick bursts are more than enough to get the job done. Also, the M16 is surprisingly reliable and stable.

This might not be the kind of weapon most CoD players like to use, but I certainly have fun with it.

If you want to make the most out of your M16, stick around to learn about the best M16 loadout in Call of Duty: Modern Warfare 2.

Best M16 Attachments in Modern Warfare 2

  • Barrel: None
  • Laser: 4MW Laser Box
  • Optic: None
  • Stock: Ordnance Ravage-8
  • Underbarrel: FSS Sharkfin 90
  • Ammunition: None
  • Magazine: 15-Round Magazine
  • Rear Grip: Xten Grip
  • Receiver: M16
  • Muzzle: None

The M16 is a really powerful weapon with good enough damage at all ranges. It can end your adversary with two well-placed bursts to the chest.

That said, we have to make sure this will happen, but we also have to make sure that you’ll have the weapon ready to go when you need it.

This rifle’s Aim Down Sight Speed is surprisingly good, but we can make it better with the 15-Round Magazine. You don’t need too many bullets if you don’t miss your shots.

You will need all the stability you can get to ensure that all bullets will hit the target. This is why you need the Xten Grip and 4MW Laser Box.

Although there are other ways to use this weapon, this loadout will work well in most situations. It makes the M16 reliable while maintaining its firepower at any distance.

Alternative Class Setup for the M16

  • Barrel: None
  • Laser: None
  • Optic: None
  • Stock: Corio Precio Factory
  • Underbarrel: FSS Sharkfin 90
  • Ammunition: None
  • Magazine: 15-Round Magazine
  • Rear Grip: D15 Grip
  • Receiver: M16
  • Muzzle: Forge-Tac Castle Compensator 

Maybe you are not going for a balanced weapon. Generally speaking, the M16 is not the best weapon for running and gunning. Although it might also depend on playstyle, Submachine Guns are usually better for that purpose.

That said, plenty of players run around with a sniper, so you might be able o make the M16 work that way with this loadout.

As for the attachments chosen, they provide stability, bullet speed, and damage. They will make your weapon heavier.

This will hurt your Aim Down Sight Speed in exchange for Recoil Control.

This alternative build for the M16 provides a lot of firepower and benefits you way more for good positioning and preemptive aiming.

Best Perks to Use With an M16

  • Basic Perk 1: Double Time or E.O.D.
  • Basic Perk 2: Tracker
  • Bonus Perk: Focus or Fast Hands
  • Ultimate Perk: Hardline

Double Time increases your tactical sprint duration and E.O.D. reduces damage from non-killstreak explosives.

In other words, killing you with a grenade or rocket launcher gets more complicated. It also makes you a moving target for longer, which might be enough for your adversary to miss you while you ready your weapon.

Focus reduces flinching when you are aiming down. This perk can dictate who wins the interaction when two players shoot at each other at the same time.

In the end, less flinching increases the likelihood that you will maintain your crosshead on the intended target.

That said, if you are carrying two primary weapons to benefit from slide canceling, it might be good for you to choose Fast Hands. However, learning how to slide cancel is important in Call of Duty, and there are better ways to do that than switching weapons. 

As for the Ultimate perk, just pick Hardline until you are confident enough to use something else. Ultimate Perks are generally less about the gun you are using. 

This is why going with Harline is never a bad thing. You need one less kill to employ a Killstreak to start gaining ground. No matter the gun, you will benefit from it.

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